Solo Outposts (Retaliation)
Walkthrough (tap a step to tick it off)
- Capture the outpost (Control Cores come from the capture chest, the Store or the Battle Pass – not from clearing waves).
- Retaliation attackers arrive every 5 minutes: 72 attacks total (~6 hours).
- Wave 1 = 42 attacks. Wave 2 = 30 attacks, enemy level 54 with about 2× attack.
- Hull damage carries over and can NOT be repaired; shields reset between fights.
- No ship swaps. Withdrawing a ship abandons the outpost. If one ship dies, the other keeps fighting.
- Check your first 2–3 battle logs to confirm crew and loot before waiting 6 hours.
- Outpost Control Center level 40 unlocks a 3rd ship slot.
✅ Go after
- Survey ship + warship: Serene Squall (Cadet Uhura, Lorca, Cadet McCoy bridge; PIC Hugh below deck) + Relativity out-looted two warships – about 86 vs 51 credits per fight in William's logs
- Wave 2 – the only source of Plunder (Vengeance blueprints, Hierarch shards)
- Credits → Refinery bundles; Medals → building currencies & Nog shards
⛔ Avoid
- Hostile-only or armada-only abilities (e.g. Orion Seismic Charges, Thought Maker) – they don't work here
- Changing crews by accident before capture
- Expecting to repair mid-run
Sources
- William's own battle logs (Oct 2026) and in-game outpost info.
⚠ May be outdated: STFC changes often (e.g. Update 91, May 2026, reworked G3). Many guides are from 2023–25. Check in-game before spending.